Twenty years turning real rooms into things people watch, play, and share — then handing the engine to everyone else. I build the top of the funnel and the product at the end of it.
The two things nobody puts together: games real people love, and real businesses. This role needs both. I've shipped both.
Attention that turns into trust, coverage, and action — the exact scoreboard this role runs on.
My idea, my production — start to finish, from lighting to media invites. A live headline performance built to launch the first direct-to-consumer BRCA1/2 test and make a cause impossible to ignore.
A brand film built around an AI-equipped robot dog working a warehouse floor — turning a hard technology story into something people actually want to watch.
A brand film for my current deep-tech company — concept, story, and production.
Positioned a premium consumer-tech product into the front page of the New York Times technology section, plus Apple Retail — with sell-through following the coverage. Exit to S4 Lights.
Turned consumer genomics into a story a national columnist wanted to tell — translating hard science into something people actually read and shared.
Shipped, playable, and loved — including live multiplayer on a tiny team, iterated on direct player feedback.
Games I design, build, and run with my two sons — up to 40 players at once on DiamondFire's in-game block-coding platform. The tightest feedback loop I've worked in: watch, fix, ship, watch again.
A sandbox premise built on emergent systems and player experimentation: core loop, reward design, and production docs. Built AI-first.
Social connections to people you'll actually get along with — no profiles to fill out. An AI-driven platform that matches on behavior, not bios.
A family-entertainment world built from a blank page for an under-18 audience — characters, scripts, progression, a team of 40. Five-star rated and sold out week after week on pure word of mouth.
A shipped spatial-computing app (patent-pending 8K+ 360° streaming) with a 1,000+ creator library built from zero.
Concept-to-prototype sandbox with the numbers behind it — core loop, reward systems, and a KPI framework for how I'd measure fun and retention. Happy to walk through it.
You asked to see how I use AI. Here's live proof — built, shipped, and walkable step by step.